
-- ai.TbBlackboard



return
{
["attack_or_patrol"] = 
{
	name="attack_or_patrol",
	desc="demo hahaha",
	parent_name="",
	keys=
	{
	
		{
			name="OriginPosition",
			desc="",
			is_static=false,
			type=5,
			type_class_name="",
		},
	
		{
			name="TargetActor",
			desc="x2 haha",
			is_static=false,
			type=10,
			type_class_name="",
		},
	
		{
			name="AcceptableRadius",
			desc="x3 haha",
			is_static=false,
			type=3,
			type_class_name="",
		},
	
		{
			name="CurChooseSkillId",
			desc="x4 haha",
			is_static=false,
			type=2,
			type_class_name="",
		},
	},
},
["demo"] = 
{
	name="demo",
	desc="demo hahaha",
	parent_name="demo_parent",
	keys=
	{
	
		{
			name="x1",
			desc="x1 haha",
			is_static=false,
			type=1,
			type_class_name="",
		},
	
		{
			name="x2",
			desc="x2 haha",
			is_static=false,
			type=2,
			type_class_name="",
		},
	
		{
			name="x3",
			desc="x3 haha",
			is_static=false,
			type=3,
			type_class_name="",
		},
	
		{
			name="x4",
			desc="x4 haha",
			is_static=false,
			type=4,
			type_class_name="",
		},
	
		{
			name="x5",
			desc="x5 haha",
			is_static=false,
			type=5,
			type_class_name="",
		},
	
		{
			name="x6",
			desc="x6 haha",
			is_static=false,
			type=6,
			type_class_name="",
		},
	
		{
			name="x7",
			desc="x7 haha",
			is_static=false,
			type=7,
			type_class_name="",
		},
	
		{
			name="x8",
			desc="x8 haha",
			is_static=false,
			type=8,
			type_class_name="",
		},
	
		{
			name="x9",
			desc="x9 haha",
			is_static=false,
			type=9,
			type_class_name="ABC",
		},
	
		{
			name="x10",
			desc="x10 haha",
			is_static=false,
			type=10,
			type_class_name="OBJECT",
		},
	},
},
["demo_parent"] = 
{
	name="demo_parent",
	desc="demo parent",
	parent_name="",
	keys=
	{
	
		{
			name="v1",
			desc="v1 haha",
			is_static=false,
			type=1,
			type_class_name="",
		},
	},
},
}
